Character Creator

Build a valid level-1 character step by step. The sheet on the right updates live; spend every pool to reach a valid build, then export it as a printable one-page sheet.

IConcept

One or two sentences: who is this person? Narrative only - no mechanics.

IIPeople

IIIPath

IVCulture

VAge

VIAttributes

Base 1 each + 6 dots (cap 5). Species and culture bonuses are added automatically on the sheet.

6

Physical Attributes

  • Strength 1
  • Dexterity 1
  • Agility 1
  • Endurance 1

Psychological Attributes

  • Willpower 1
  • Perception 1
  • Memory 1
  • Focus 1

VIIAbilities

20 dots across 16 abilities (cap 3 each).

20

Practical Abilities

  • Athletics 0
  • Stealth 0
  • Close Combat 0
  • Ranged Combat 0
  • Survival 0
  • Riding & Handling 0
  • Craft 0
  • Medicine 0

Mental Abilities

  • Mathematics 0
  • Natural Science 0
  • Geography 0
  • History 0
  • Languages 0
  • Law & Civics 0
  • Engineering 0
  • Philosophy & Theology 0

VIIIProficiencies

Your culture grant is pre-filled (+1 chip); 5 free dots stack on top (cap 5 total).

5

Physical Proficiencies

  • Blades 0
  • Hafted 0
  • Missiles 0
  • Shields & Armour 0
  • Terrain 0
  • Watercraft 0
  • Tools 0
  • Burden 0

Cultural Proficiencies

  • Urban+1 1
  • Rural 0
  • Wilds 0
  • Maritime 0
  • Trade 0
  • Martial 0
  • Sacred 0
  • Infrastructure 0

IXTalents

3 distributable dots on top of your species and culture talents (cap 3 each).

3
  • Iron Stomach+1 1
  • Quick Learner+1 1
  • Memory Binding+2 2

XAttunements

Pick 1 domains at 1 dot.

1

XIEquipment

Everyone carries the universal package, a belt knife and their culture item. Pick two role kits; a weapon kit unlocks the weapon choice.

2

XIIFinal review

Check the sheet reads as a person, then print it.

Elshore - a work in progress. Inferred, not told