Nakaaha

The dry inland city of central Khaldaara Place Khaldaara The southern continent of Elshore, called Southland in common speech, where forests give way to sands and then to stonebound frost at the world's edge., on the steppe between the Erg Desert Place The Erg Desert The heartland of the free Ergs, the seven tribes that refused the AC 1 resettlement and keep their self-determination by oral law and ancestral remembrance. and the highlands. In AC 50 it is a herd and hide city, ringed by wind-pumps, living on the deep water and the long grass in a country that offers nothing else and never has.

Key traits

  • Iru People Iru The progenitors, and the only naturally evolved people of Elshore.-founded over the steppe aquifer; its wind-pumps, old and new mixed, are the skyline.
  • In AC 50 its hide-fairs draw the steppe clans twice a year; the rest of the year it is wind, work, and distance.
  • Its walls were built against nothing in particular. The steppe supplies the particular eventually, its people say.
Elshore - a work in progress. Inferred, not told